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View Full Version : Some good old fashioned tips as humans


Apocalypse Void
08-16-2002, 12:26 AM
I bet you all clicked this to find tips I posted but I didnt bc i need tips lol. Id appreciate it if yall would share some knowledge to me

ok what I do usually is:

5 to gold
1st alter
2nd 2 farms
3rd rax
4th lumbermill then mine
5th mine lumber

then just get what i need lol

get a blacksmith soon, then go to keep

ok some questions

1) what hero should I get to creep with?
2) should I even bother with riflemen? Iron clad didnt get any in his replay i wacthed
3)how early should I castle to get knights?
4) what should I get out of arcane?? only priests? only sorc? or both?


anything else you guys know lol
Make fun of my bo all u wnat, I will take ti as constructive criticism

KillMachine
08-16-2002, 12:41 AM
1- archmage first, water elemental and brilliance aura skills
2- riflemen are a waste, unless you're vs. mass huntresses
3- it depends. to me, expanding early is more important than teching early
4- some priests, some sorcs...priests are great for dispel cure and inner fire (+5 armor is a LOT!) sorcs have slow (auto cast that) poly morph (sheep) and invisibility...all very useful spells

Neverside
08-16-2002, 12:43 AM
If your gonna rush build a barracks first instead of altar.

Hero is up to you, they're all good.

AM if you wanna go after the big creeps, MK for the smahs and stun, and paladin for slowly building up to bigger creeps and healing in between. Right now I'm using archmage for its water elementals but im starting to switch to paladin because of his healing.

I dont build riflemen alot, but alotta top players do so im not sure.

Castle all depends on game situation, basically when youve got an expansion cleared.

I get sorcs first and then priests.

Paladin rules, that is all.

KillMachine
08-16-2002, 01:04 AM
lol paladin is an amateur, i own him 1v1 if i were a character in wc3. my special would be ...umm i dont know but i'd be better than paladin thats for damn sure

i always make AM first then MK..cause then i get infinite thunder claps and hammer throws...makes it so easy to kill heros

Neverside
08-16-2002, 01:35 AM
Paladins special rules, thats the whole point of getting him first.

GoGaVGo
08-16-2002, 02:49 PM
yep brining 6 peeps back 2 life is always useful lol

GoAtankGo
08-16-2002, 03:38 PM
lol @ you calling them peeps :p

Cow`
08-16-2002, 05:10 PM
i do..mage or mt king 1st depends on what im doing

mage = 2v2

mt king = 1v1 caus he owns running away heros with storm bolt

then i just get some footmen as i work my way up 2 knights with inner fire i dont even bother with socs unless vs orc

Krazy ™
08-16-2002, 05:51 PM
Here is my BO for Humans.

4 Peasants to gold
1 for farm in way of mine trail
1st peasant made gets barracks
Next three all go to wood
After first farm build two more with same peasant
after barracks get altar
By the time I get my hero out I usually have 5-6 footmen(depending on the hero I get cuz 6 footmen with Paladin or MK and 5 with AM.
After I am done queueing the 5-6 footmen I research defend and then get a blacksmith ASAP.

After all that I go with the flow of the game.

phatchris
08-19-2002, 03:19 AM
Here is the BO i am currently trying to refine:

3 peasants on gold, 1 build alter, 1 build farm.
queue 4 peasants.
1st, 3rd and 4th on wood while second on gold
after farm is done build a barracks
after alter is done get AM and build another farm
then a third farm and a lumber mill.
Blacksmith follows and then try to tech up fast for knights.